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Research Engineer, Neural Rendering

Toronto, ON💼 Full-time🗓 2025-10-29 → 2026-07-31

Core

Building multi-sensor simulation stacks and digital twins for autonomous driving using neural rendering and generative AI.

Role type

Research Engineer (Neural Rendering & Simulation)

Builds

Large-scale, efficient digital twins and next-generation simulation software mixing real-time rendering with NeRF, 3D Gaussian Splatting, and diffusion models.

Domain

Autonomous driving, Physical AI, Computer Vision, Generative AI

Deliverable

production ML models | product features

Required skills

Neural rendering (NeRF, 3DGS), generative AI (diffusion models), cloud GPU ML job design, Python, PyTorch, C++ or Rust, production software development, large-scale dataset handling

Preferred skills

Experience publishing research papers at top conferences (CVPR, NeurIPS, etc.), deep understanding of ML internals and trade-offs

Technologies

PyTorch, TensorFlow, NeRF, 3D Gaussian Splatting, diffusion models, C++, Rust

Responsibilities

Develop production-quality multi-sensor rendering systems, build digital twins from camera/LiDAR/RADAR data, collaborate with autonomy teams to improve simulation realism, contribute to high-impact research papers

Seniority

Mid-Senior, hands-on IC

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