Engineering Manager, Graphics System Software
Core
Lead a team developing workstation graphics and system software, including core driver development and enablement on new GPU architectures.
Role type
Senior Engineering Manager, Graphics System Software
Builds
Graphics drivers and system software for workstations
Domain
Hardware/Software integration, Graphics APIs, Operating Systems
Required skills
Software engineering management, Computer architecture, Graphics drivers, Graphics APIs (Vulkan, OpenGL, DirectX, Metal), C/C++, Debugging, Team mentoring, Project prioritization
Preferred skills
Graphics driver architecture, GPU silicon bring-up, Performance profiling, Cross-functional leadership, AI-assisted development tools
Technologies
Vulkan, OpenGL, DirectX, Metal, C, C++, Linux
Responsibilities
Lead and develop a team responsible for graphics driver development and enablement on new GPU architectures. Guide the design, implementation, optimization, and validation of driver features. Partner with GPU architecture, hardware, compiler, platform software, and quality engineering teams. Drive investigation and resolution of complex correctness, performance, and stability issues. Set technical priorities and execution plans. Advance engineering practices through automated validation and AI-assisted development.
Seniority
Senior, hands-on IC with management responsibilities