CareerPlan

Senior System Software Engineer, Interactive World Models

US, CA, Santa ClaraFull-time$184k2026-07-21 → 2026-11-10

Core

Design, build, and improve production-quality systems for interactive world models, simulation, rendering, and real-time inference on NVIDIA GPUs.

Role type

Senior System Software Engineer (Interactive World Models)

Builds

Production systems for world models, simulation, rendering, and real-time inference

Domain

AI/ML, Graphics, Simulation, Robotics, Autonomous Vehicles

Deliverable

production ML models

Required skills

CUDA, PyTorch, GPU optimization, system design, performance profiling, distributed training/inference, neural rendering, generative models

Preferred skills

World models, generative video, diffusion/flow-matching, Gaussian splatting, NeRFs, reconstruction, low-latency inference, synthetic-data generation, open-source contributions

Technologies

CUDA, PyTorch, NVIDIA GPUs

Responsibilities

Design and build production systems from prototype to release; connect generated worlds and simulation states into end-to-end systems; collaborate with research and robotics teams to integrate capabilities and shape technical direction

Seniority

Senior, hands-on IC