Senior Manager of Graphics Software Development
Core
Lead a team of researchers and engineers advancing GPU architecture, graphics algorithms, rendering technologies, and visual computing.
Role type
Senior Manager of Graphics Research (IC + People Management)
Builds
Next-generation GPU rendering features and research innovations for AMD's Radeon Technologies Group
Domain
Semiconductor / GPU Graphics / Visual Computing
Deliverable
production ML models
Required skills
Graphics research strategy, ray tracing, neural rendering, GPU architecture, shader models, team leadership, hiring, cross-functional collaboration, stakeholder communication, budget management, OKR definition
Preferred skills
Semiconductor/GPU industry experience, machine learning integration in graphics, standards body experience (Khronos/DirectX), managing distributed teams, bridging research and product cycles
Technologies
Ray tracing, path tracing, neural rendering, rasterization, shader models, geometry pipelines, texture systems, AI/ML-driven graphics (super resolution, denoising, generative rendering)
Responsibilities
Define long-term graphics research strategy, lead investigation into next-gen rendering techniques, oversee GPU architecture research, transition research to shipping products, publish at top-tier venues, recruit and retain top talent, manage team performance and growth, communicate with VP/C-level stakeholders, manage budget and external partnerships
Seniority
Senior, hands-on IC with people management