User Experience Designer - Wild Rift (Contract)
Core
Design end-to-end UX for in-game events and Around Game player experiences for Wild Rift, translating product goals into shippable player experiences.
Role type
Senior IC UX Designer (mobile games)
Builds
In-game events and Around Game systems for Wild Rift
Domain
Mobile gaming, MOBA genre
Deliverable
product features
Required skills
End-to-end UX design, User research, Competitive analysis, Figma, Adobe Creative Suite, Prototyping, Cross-functional collaboration
Preferred skills
Mobile game experience, Live-service product knowledge, MOBA genre familiarity, International team collaboration, AI tool exploration
Technologies
Figma, Adobe Creative Suite, Sketch
Responsibilities
Own end-to-end UX design for in-game events; Design and improve Around Game systems; Use user research and competitive analysis to identify opportunities; Explore and apply AI tools to improve design workflows.
Seniority
Senior, hands-on IC