UX Designer - League of Legends Studios (League of Legends PC, Teamfight Tactics)
Core
Design and improve player experience flows, controls, and features for League of Legends and Teamfight Tactics to delight millions of players.
Role type
UX Designer for games
Builds
In-game and out-of-game user experiences for League of Legends and Teamfight Tactics
Domain
Competitive gaming / Esports
Deliverable
production ML models | product features
Required skills
UX design, game design, player insight, analytical thinking, prototyping, playtesting, problem solving, solution advocacy
Preferred skills
Understanding of player motivations, familiarity with competitive gaming environments, experience in team settings
Technologies
None stated
Responsibilities
Ideate, prototype, and implement UX concepts and flows; Partner with game designers to shape intuitive mechanics; Solve complex design challenges through iteration; Participate in playtests and feedback sessions; Communicate with cross-disciplinary teams
Seniority
Junior to Mid-level, potential-focused