Gameplay Engineer (World of Warships)
Core
Develop and maintain long-term player-facing systems including meta-gameplay activities, player progression, combat missions, achievements, and statistics for World of Warships.
Role type
Gameplay Engineer (Meta Team)
Builds
Meta-gameplay features across game client and supporting backend systems
Domain
Online gaming / MMO
Deliverable
product features
Required skills
Python (2.7, 3.10+), asyncio, data modelling, stateful applications, asynchronous flows, requirements clarification, bug investigation, system design
Preferred skills
FastAPI, Django, Golang, C++, JavaScript/TypeScript, concurrency debugging, schema-driven systems, reverse-engineering
Technologies
Python 2.7, Python 3.10, asyncio, FastAPI, Django, Golang, C++, JavaScript, TypeScript
Responsibilities
Own features from requirements clarification through implementation and maintenance; Develop and maintain meta-gameplay features; Work with persistent state and asynchronous flows; Investigate bugs and production issues; Collaborate with design, product, QA, and engineering teams
Seniority
Mid-level, self-directed IC