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Principal Software Engineer, Game Safety

San Mateo, CA💼 Full-time💰 $295,250–$295,250🗓 2026-07-15 → 2026-07-31

Core

Building distributed systems and detection workflows to ensure billions of monthly engagement hours on Roblox are safe, civil, and free from compromise in an adversarial context.

Role type

Principal Software Engineer (Game Safety)

Builds

Scale-oriented, near-real-time game moderation systems and safety products

Domain

Online gaming platform safety, adversarial content moderation, distributed systems

Deliverable

production ML models | product features | infrastructure

Required skills

High-scale backend system architecture, distributed systems design, adversarial problem solving, cross-functional product delivery, data-driven detection strategy, technical mentorship

Preferred skills

Machine learning pipeline experience, 3D content understanding, experimentation and automation

Technologies

Distributed systems, ML pipelines, backend services, data workflows

Responsibilities

Build and scale distributed systems for game moderation; Operate as a high-agency problem solver across backend, ML, and data; Develop innovative detection approaches in an adversarial landscape; Lead technical direction and mentor the team; Partner cross-functionally to deliver end-to-end safety products

Seniority

Principal, hands-on IC with strategy & mentorship

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