Senior Software Engineer, GameTech Cortex, AWS GameTech Cortex
Core
Architect and build scalable, high-performance distributed systems for gaming workloads, enabling game developers to integrate analytics, ML features, and optimization tools.
Role type
Senior Software Development Engineer (GameTech)
Builds
Large-scale distributed systems, APIs, real-time streaming services, and backend services for anti-cheat and player segmentation.
Domain
Cloud infrastructure for gaming (AWS GameTech Cortex)
Deliverable
production ML models | product features | infrastructure
Required skills
Distributed systems design, API architecture, real-time streaming, microservices, high-velocity data ingestion, low-latency optimization, system reliability and scaling, mentoring
Preferred skills
Full software development lifecycle, code reviews, source control, build processes, testing, operations
Technologies
AWS, microservices, streaming systems, ML productionization
Responsibilities
Design and maintain large-scale distributed systems for gaming workloads; Architect and implement APIs for advanced analytics and ML features; Build real-time streaming systems for live monitoring and content delivery; Develop scalable backend services for anti-cheat and game balancing; Create robust data ingestion pipelines for high-velocity telemetry; Optimize system performance for sub-100ms response times; Mentor junior engineers and establish engineering best practices; Drive technical decisions and architectural reviews.
Seniority
Senior, hands-on IC with mentorship responsibilities