Member of Technical Staff
Core
Training action policies and world models on the largest corpus of action-labeled gaming data to enable perception, prediction, and action across virtual and physical environments.
Role type
Research and engineering IC (action models/world models)
Builds
Large action models and world models for gaming and real-world intelligence
Domain
Gaming data, AI, machine learning, robotics
Deliverable
production ML models
Required skills
machine learning, action modeling, world modeling, data engineering, systems design
Preferred skills
research, infrastructure, cross-functional problem solving
Technologies
N/A
Responsibilities
Train action policies and world models on gaming data; solve critical problems across research, engineering, and infrastructure
Seniority
Individual Contributor (flexible level based on strengths)
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