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Principal Machine Learning Engineer, Embodied AI and Smart NPCs

San Mateo, CA💼 Full-time💰 $345,040–$345,040🗓 2026-07-15 → 2026-07-31

Core

Research and development of Embodied AI and Behavioral Agents for 3D immersive digital experiences, focusing on automated playtesting and Smart NPCs with human-like movement and strategic reasoning.

Role type

Principal Machine Learning Engineer (Embodied AI)

Builds

Foundation models for embodied agents, scalable solutions for millions of concurrent users

Domain

Gaming, Embodied AI, Robotics, Computer Vision

Deliverable

production ML models

Required skills

Imitation Learning, Reinforcement Learning, Computer Vision, Computer Graphics, Robotics, Agentic Reasoning, low-latency motor control, high-level strategic reasoning, distributed cluster training, real-time inference optimization

Preferred skills

PhD or Master's in CS/Applied Math, top-tier publications in NeurIPS/ICML/CVPR/AAAI/SIGGRAPH

Technologies

Python, PyTorch, TensorFlow, C#, C++

Responsibilities

Design and implement foundation models for embodied agents, define long-term roadmap for Game AI and Embodied Intelligence, balance cutting-edge research with production constraints, mentor engineers and researchers, collaborate with Product Managers and Game Engine Engineers

Seniority

Principal, hands-on IC with strategy & mentorship

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