UI/UX Designer
Core
Design and maintain UI/UX systems for a new sports video game franchise, translating gameplay mechanics into intuitive player interfaces.
Role type
UI/UX Designer (Video Games)
Builds
Player-facing UI, menus, and interaction flows for a AAA sports game.
Domain
Video Games / Interactive Entertainment
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Atomic Design, Figma, UI Art, UX Design, Wireframing, Motion Graphics, Photoshop, Illustrator, After Effects
Preferred skills
Unreal Engine (UMG), Blueprints, UI Shaders, 2D FX
Responsibilities
Own and maintain the atomic design system; Design player flows and interaction patterns; Translate gameplay systems into intuitive UX solutions; Build final UI assets and motion graphics; Collaborate with Art and Engineering to ship features.
Seniority
Mid-Senior, hands-on IC