CareerPlanGet AI match score →

Principal Engineer, Studio Builder Tools

San Mateo, CA💼 Full-time💰 $345,040–$345,040🗓 2026-07-15 → 2026-07-31

Core

Designing and implementing interactive, developer-facing tools and reusable tooling frameworks for Roblox Studio, a collaborative IDE for creating 3D immersive digital experiences.

Role type

Principal Engineer, Studio Builder Tools

Builds

Interactive tools, reusable tooling frameworks, and content-making features for Roblox Studio

Domain

Game development tools, 3D immersive digital experiences

Deliverable

product features

Required skills

C++ or lower-level language development, architecture design, complex project ownership, cross-functional collaboration, mentoring, UI framework experience

Preferred skills

Experience with React, Cocoa, or WPF, experience building developer/engineer/artist-facing tools (CADs, 3D editors, design tools)

Technologies

C++, React, Cocoa, WPF

Responsibilities

Work on various interactive tools for Roblox game developers, define architecture and implement reusable tooling frameworks, work with UX designers and Product Managers to optimize solutions, design and execute technical direction for the application, own and deliver complex technical projects, mentor team members, design and implement technological practices and strategies

Seniority

Principal, strategy & mentorship

Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.
Apply on Greenhouse ↗