游戏3D动画设计师(科幻IP射击项目) - 江南工作室
Core
Design and benchmark 3D animations for characters, mechs, monsters, and weapons in a sci-fi IP shooter game to ensure natural, expressive, and impactful motion.
Role type
Senior 3D Animation Designer (Shooter/Action)
Builds
High-fidelity 3D character and prop animations for a sci-fi shooter game
Domain
Video Games / Sci-Fi Shooter
Required skills
Hand keying, animation posing, action timing, Unity Animator, Animation State Machines, Timeline, asset management, external vendor management
Preferred skills
Sci-fi IP experience, Action/RPG/Shooter genre experience, Film/TV animation background
Technologies
Unity, Animator, Timeline, Animation State Machines
Responsibilities
Create benchmark animations for characters, mechs, monsters, and weapons; Manage animation assets and engine integration; Collaborate with art, tech art, and design teams to unify style and optimize hit feedback; Review and manage external vendor animation assets.