游戏C++服务器开发专家(Bluesea) - Bluesea Studio
Core
Design and develop server architecture for high-DAU, real-time multiplayer games, focusing on stability, low latency, and anti-cheat systems.
Role type
Senior C++ Server Engineer (Game)
Builds
High-concurrency real-time game servers and networking protocols
Domain
Online Gaming / Distributed Systems
Required skills
C++, C, Linux, Network Programming (TCP/UDP, Epoll), Distributed Systems, High Concurrency, Database Optimization (MySQL, MongoDB, Redis), System Design, Algorithm & Data Structures
Preferred skills
Go, Real-time Synchronization (State/Frame), Stress Testing Infrastructure, Toolchain Development
Responsibilities
Design server architecture and select key technical solutions; Analyze and optimize server performance for peak traffic; Lead stress testing and capacity planning; Design network protocols and anti-cheat mechanisms; Build development and deployment toolchains; Mentor team members and drive technology adoption.
Seniority
Senior, hands-on IC