Software Engineer, Gameplay - Unpublished R&D Product (Contract)
Core
Develop and maintain game client features using Unreal Engine 5 to deliver high-performance, stable gameplay experiences for global players. (via careerplan.io/jobs/7449571-software-engineer-gameplay-unpublished-rd-product-contract-at-riotgames)
Role type
Senior IC game client engineer (Unreal Engine 5)
Builds
Game client features and modules for Riot Games R&D products
Domain
Gaming / Real-time 3D engine development
Deliverable
production ML models | product features
Required skills
C++ programming, Unreal Engine 5 development, performance optimization, cross-functional collaboration, technical problem solving
Preferred skills
Large-scale multiplayer game experience, UE5 rendering/network/UI modules, engine tool/plugin development, English technical documentation
Technologies
Unreal Engine 5, C++, FESCO Adecco
Responsibilities
Develop and maintain game client features based on UE5; Optimize core client functions for performance and stability; Collaborate with design, art, and server teams; Analyze performance issues and implement iterative improvements; Track and apply new engine technologies and best practices.
Seniority
Mid-level, hands-on IC