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Software Engineer, Gameplay - Unpublished R&D Product (Contract)

Guangzhou, China💼 Contract🗓 2026-05-14 → 2026-10-03

Core

Develop and maintain game client features using Unreal Engine 5 to deliver high-performance, stable gameplay experiences for global players. (via careerplan.io/jobs/7449571-software-engineer-gameplay-unpublished-rd-product-contract-at-riotgames)

Role type

Senior IC game client engineer (Unreal Engine 5)

Builds

Game client features and modules for Riot Games R&D products

Domain

Gaming / Real-time 3D engine development

Deliverable

production ML models | product features

Required skills

C++ programming, Unreal Engine 5 development, performance optimization, cross-functional collaboration, technical problem solving

Preferred skills

Large-scale multiplayer game experience, UE5 rendering/network/UI modules, engine tool/plugin development, English technical documentation

Technologies

Unreal Engine 5, C++, FESCO Adecco

Responsibilities

Develop and maintain game client features based on UE5; Optimize core client functions for performance and stability; Collaborate with design, art, and server teams; Analyze performance issues and implement iterative improvements; Track and apply new engine technologies and best practices.

Seniority

Mid-level, hands-on IC