CareerPlan

Artiste d’interface utilisateur·trice

Saguenay, QC, caFull-time2026-11-03 → 2026-11-10

Core

Design and integrate game UI elements, transforming gameplay concepts into clear, functional, and consistent visual interfaces within proprietary game engines.

Role type

UI Artist (Game Development)

Builds

In-game menus, HUDs, icons, buttons, and animations for video games

Domain

Video game development

Required skills

Visual design tools (Photoshop, Illustrator, After Effects, Figma, Miro), UX/UI principles, Information architecture, Cross-functional collaboration, Technical constraints management, UI integration, Documentation

Preferred skills

UX design basics, Creative communication, Proactive feedback integration

Technologies

Photoshop, Illustrator, After Effects, Figma, Miro, Proprietary game engines

Responsibilities

Collaborate with art direction to maintain visual identity, Translate gameplay concepts into functional UI, Work with UX teams to visualize user journeys, Design UI elements (menus, HUDs, icons, buttons), Balance creative intent with technical constraints, Integrate visuals into game engines, Optimize UI based on team feedback, Document processes and share best practices