Programmeur·euse Anti-triche (March of Giants)
Core
Develop anti-cheat systems for the game March of Giants, focusing on client hardening and advanced detection to ensure a fair competitive environment.
Role type
Senior IC game security engineer (anti-cheat)
Builds
Anti-cheat features integrated into the game engine and online services
Domain
Gaming + Cybersecurity
Deliverable
production ML models
Required skills
C++ (low-level, multi-threading, memory management), Windows internals, game protection technologies (obfuscation, anti-tamper), vulnerability analysis, machine learning for detection
Preferred skills
Reverse engineering, proactive threat hunting, performance optimization
Technologies
C++, Windows API, game engines, machine learning frameworks
Responsibilities
Implement client-side security and code hardening, develop robust detection systems using metrics and AI, analyze existing cheats to design new protections, debug complex security and performance issues, collaborate with dev teams to balance security and gameplay experience, monitor security trends and cheat development