CareerPlan

Senior Gameplay Animator - [Rainbow Six Siege]

Montreal, QC, caFull-time2026-10-19 → 2026-11-10

Core

Creating first-person and third-person gameplay animations and animation systems for the main character in Rainbow Six Siege.

Role type

Senior Gameplay Animator (FPS)

Builds

First-person animations, third-person replication animations, and animation systems for the main character.

Domain

Video Games / First-Person Shooter (FPS)

Required skills

Keyframe animation, Motion capture data processing, Game engine integration, Animation system design, Visual quality/detail focus, Technical constraints understanding

Preferred skills

MotionBuilder, Shipped AAA title experience

Responsibilities

Create first-person animations following visual language and game design constraints; Process and enhance motion capture data; Fine-tune animation data for game engine precision; Export and integrate animations per technical guidelines; Test and iterate on animation systems in-game; Collaborate with animators, directors, programmers, and designers to deliver features.