CareerPlan

Division Principal Game Programmer (Unreal Engine, AI)

Ho Chi Minh City, Ho Chi Minh, vnFull-time2026-10-14 → 2026-11-11

Core

Division Principal Game Programmer leading R&D in applied AI and building scalable production ecosystems for live and co-development projects.

Role type

Principal, strategy & mentorship

Builds

Production pipelines, AI systems, and scalable technical infrastructure for games

Domain

Video game development, AI, Unreal Engine

Deliverable

production ML models

Required skills

Unreal Engine 5, C++, C#, AI gameplay systems, 3D rendering, online scalability, cloud infrastructure, R&D leadership, multi-disciplinary team management

Preferred skills

LLM-based tools in production, mobile/PC/console development

Technologies

Unreal Engine 5, C++, C#

Responsibilities

Monitor technical health of multiple projects, define studio-wide coding standards, lead high-impact R&D initiatives, provide hands-on technical guidance and mentoring, act as primary technical counterpart for co-development partners, collaborate cross-functionally with Game Design/Art/Production

Seniority

Principal, strategy & mentorship