Division Principal Game Programmer (Unreal Engine, AI)
Core
Division Principal Game Programmer leading R&D in applied AI and building scalable production ecosystems for live and co-development projects.
Role type
Principal, strategy & mentorship
Builds
Production pipelines, AI systems, and scalable technical infrastructure for games
Domain
Video game development, AI, Unreal Engine
Deliverable
production ML models
Required skills
Unreal Engine 5, C++, C#, AI gameplay systems, 3D rendering, online scalability, cloud infrastructure, R&D leadership, multi-disciplinary team management
Preferred skills
LLM-based tools in production, mobile/PC/console development
Technologies
Unreal Engine 5, C++, C#
Responsibilities
Monitor technical health of multiple projects, define studio-wide coding standards, lead high-impact R&D initiatives, provide hands-on technical guidance and mentoring, act as primary technical counterpart for co-development partners, collaborate cross-functionally with Game Design/Art/Production
Seniority
Principal, strategy & mentorship