Animateur-trice jouabilité sénior - [March of Giants]
Core
Senior gameplay animator responsible for creating memorable character performances and integrating them into the game's skill system for a MOBA.
Role type
Senior gameplay animator (MOBA)
Builds
Gameplay animations and cinematics for a MOBA game
Domain
Video game development, MOBA genre
Required skills
Keyframe animation, Unreal Engine, Blueprints, Motion capture workflows, Maya, Game mechanics understanding
Preferred skills
None stated
Technologies
Maya, Unreal Engine, Blueprints
Responsibilities
Create gameplay and cinematic keyframe animations, Integrate animations into character systems, Plan tasks proactively, Conduct game testing, Collaborate with designers and programmers, Ensure final quality of integrated features
Seniority
Senior, hands-on IC