CareerPlan

Rigger

Barcelona, CT, esFull-time2026-10-12 → 2026-11-10

Core

Create character rigs and skinning for video game characters to support animators and technical directors, ensuring efficient animation pipelines and realistic movement.

Role type

Character Rigger (Video Games)

Builds

Character rigs, skinning solutions, and animation tools for game engines

Domain

Video Game Development / 3D Animation

Required skills

Character rigging, skinning, IK, pivot point placement, Max Script, Python, Motion Builder, Character Studio/biped, game pipeline knowledge, anatomical knowledge

Preferred skills

Ragdoll configuration, softbody configuration, tool creation for game engines

Technologies

Max Script, Python, Motion Builder, Character Studio, Biped

Responsibilities

Rig and skin characters based on modeler assets, adjust skeletons, create and integrate animation tools, coach modelers on animation-friendly modeling, configure ragdolls and softbodies, ensure rigging meets artistic standards

Seniority

Mid-level (2-3 years experience)