CareerPlan

Render Programmer [Snowdrop]

Bucharest, Bucharest, roFull-time2026-10-08 → 2026-11-10

Core

Implement, extend, and maintain world rendering systems (terrain, vegetation, foliage, world composition) for large, open-world environments in the Snowdrop game engine.

Role type

Senior IC render programmer (graphics/world rendering)

Builds

Scalable world building solutions for Ubisoft game titles

Domain

Video game development / Real-time graphics

Required skills

C++ programming, performance-critical rendering programming, graphics APIs knowledge, modern rendering pipelines, debugging, task duration prediction, hardware awareness

Preferred skills

Video game production pipeline tools knowledge

Technologies

C++, graphics APIs, Snowdrop engine

Responsibilities

Design and implement rendering features for open-world environments; Develop world rendering features scaling across multiple platforms; Balance visual quality, streaming, and LOD strategies with memory and performance; Keep rendering pipeline and tools up to date; Communicate with teams to define implementation needs