Stage Innovation : Ingénieur Réalité Etendue
Core
Develop a 3D simulation environment in the Godot game engine for AI dataset experimentation and training, including scenario editor development and scientific study on synthetic data augmentation.
Role type
Junior IC software engineer (3D simulation & AI data)
Builds
3D simulation environments and synthetic datasets for AI training
Domain
Artificial Intelligence / Computer Vision / Game Engine Development
Deliverable
production ML models
Required skills
C++, Python, Godot, Object-Oriented Programming, Software Architecture
Preferred skills
Green IT, Code Optimization, AI Research, Personal projects with Godot
Technologies
Godot, VS Code, Git, Azure DevOps
Responsibilities
Finalize development of the simulated environment and scenario editor; Implement tests and update documentation; Conduct scientific study on dataset augmentation using simulated/synthetic data
Seniority
Intern (Final year engineering student)
