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Programmeur.euse Engin (FOR HONOR)

Montreal, QC, ca💼 Full-time🗓 2026-10-01 → 2026-10-02

Core

Develop and optimize core engine systems for a live-service multiplayer combat game, supporting performance, stability, and tooling for gameplay, online services, and graphics teams.

Role type

Senior IC game engine programmer

Builds

Production game engine systems and tools for a live-service multiplayer title

Domain

Video game development (multiplayer combat)

Required skills

C++, game engine architecture, low-level systems, performance optimization, multi-threading, memory management, debugging, code reviews

Preferred skills

Experience with Anvil or Scimitar engines, multiplayer or live-service game experience, automation and modernization of project technologies

Technologies

C++, Anvil, Scimitar

Responsibilities

Develop and maintain core engine systems; Resolve complex performance, stability, and memory issues; Design and integrate production-ready technical improvements; Collaborate with gameplay, online services, tools, UI, and graphics teams; Conduct code reviews and mentor other programmers on engine systems; Optimize, automate, and modernize project technologies; Track technology evolution and improve development processes

Seniority

Senior, hands-on IC

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