Gametech Innovation Developer
Core
Develop tools and systems for game teams using Unity and Unreal engines to enhance game creation and technical stability.
Role type
Mid-Level Game Technology Developer (IC)
Builds
Internal game development tools, systems, and CI/CD pipelines for game teams
Domain
Game Development / Game Engines
Deliverable
production ML models | product features
Required skills
C++, C#, Unreal Engine, Unity, Debugging, Profiling, CI/CD pipeline management, AI coding assistants
Preferred skills
Cross-platform development (console, PC, mobile), Technical leadership, Workflow optimization
Technologies
Unreal Engine, Unity, C++, C#
Responsibilities
Own features or subsystems end-to-end from prototyping to shipping, Write maintainable code in C++ and C#, Debug and profile tools across target platforms, Maintain and extend CI/CD and build pipelines, Experiment with new technologies and propose improvements
Seniority
Mid-Level, hands-on IC