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Senior Concept Artist

Bucharest, Bucharest, ro🌐 Remote💼 Full-time🗓 2026-09-22 → 2026-09-25

Core

Create concept art for environments in a PC/Console third-person cozy life-sim game, shaping the world, atmosphere, and player experience from initial brief to production-ready images.

Role type

Senior IC concept artist (environment focus)

Builds

Production-ready environment concept art, visual solutions, and world-building assets for a life-sim game

Domain

Video game development (PC/Console), environment art, visual design

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (environment concept art)

Required skills

Environment concept art, visual development, world building, Photoshop, 3D software (Blender or similar), ideation, drawing fundamentals, composition, perspective, color, value, proportions, lighting, visual design, shape language, visual hierarchy, game development workflows, production awareness

Preferred skills

Unreal Engine, AI-assisted workflows, character and prop design

Technologies

Photoshop, Blender, Unreal Engine, AI tools

Responsibilities

Create concept art for environments from brief to final production-ready images; explore visual solutions through sketches, mood pieces, and developed concepts; collaborate with artists, designers, and production to solve creative challenges; refine work based on feedback considering artistic quality, readability, scale, cost, reuse, and gameplay needs; utilize modern workflows including AI-assisted tools to improve efficiency

Seniority

Senior, hands-on IC

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