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Programmeur.euse IU - (R6 SIEGE)

Montreal, QC, ca💼 Full-time🗓 2026-09-21 → 2026-09-25

Core

Develop game UI modules (menus, HUD) and interaction systems for general game presentations, ensuring visual/logical consistency and performance across platforms.

Role type

Mid-level C++ UI Programmer (Game)

Builds

Production game UI systems, menus, and interaction prototypes for PC platforms

Domain

Video Games / C++ Development

Deliverable

production ML models | product features

Required skills

C++ programming, MVVM architecture, debugging, software engineering best practices, automated test API development, UX/UI principles, accessibility implementation, localization support

Preferred skills

Visual Studio, Perforce, Jira, PC platform experience

Technologies

C++, Visual Studio, Perforce, Jira

Responsibilities

Read game design documents and participate in design feedback loops; Define and implement UI features aligned with graphic designers; Design and deploy menu/UI systems for target platforms; Provide tools for UI systems; Collaborate with designers/artists to prototype interaction concepts; Optimize UI code for efficient platform performance; Develop automated test APIs for UI systems; Debug and fix crashes in various UI systems

Seniority

Mid-level, hands-on IC

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