Programmeur.euse IU - (R6 SIEGE)
Core
Develop game UI modules (menus, HUD) and interaction systems for general game presentations, ensuring visual/logical consistency and performance across platforms.
Role type
Mid-level C++ UI Programmer (Game)
Builds
Production game UI systems, menus, and interaction prototypes for PC platforms
Domain
Video Games / C++ Development
Deliverable
production ML models | product features
Required skills
C++ programming, MVVM architecture, debugging, software engineering best practices, automated test API development, UX/UI principles, accessibility implementation, localization support
Preferred skills
Visual Studio, Perforce, Jira, PC platform experience
Technologies
C++, Visual Studio, Perforce, Jira
Responsibilities
Read game design documents and participate in design feedback loops; Define and implement UI features aligned with graphic designers; Design and deploy menu/UI systems for target platforms; Provide tools for UI systems; Collaborate with designers/artists to prototype interaction concepts; Optimize UI code for efficient platform performance; Develop automated test APIs for UI systems; Debug and fix crashes in various UI systems
Seniority
Mid-level, hands-on IC