Lead VFX Artist
Core
Lead a VFX team and drive R&D for a new original IP video game, shaping visual identity and pipelines.
Role type
Lead VFX Artist (hands-on IC with leadership)
Builds
A new original IP video game (Project Hadar) using Unreal Engine 5
Domain
Video Games / Real-time VFX
Deliverable
production ML models | product features
Required skills
Unreal Engine 5, VFX pipeline design, team leadership, real-time and baked simulation, 3D software (Max/Maya/Blender), rendering techniques, performance optimization
Preferred skills
R&D development, prototyping, cross-discipline collaboration
Technologies
Unreal Engine 5, Max, Maya, Blender
Responsibilities
Recruiting, leading, and mentoring VFX artists; developing and optimizing VFX workflows; prototyping and researching particle effects; collaborating with directors and production on vision and workloads; ensuring VFX content is performant and within budget
Seniority
Senior, hands-on IC with leadership