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Division Principal Game Programmer (Unreal Engine, AI)

Ho Chi Minh City, Ho Chi Minh, vn💼 Full-time🗓 2026-09-17 → 2026-09-25

Core

Technical authority leading R&D and production ecosystems for co-development projects across mobile, PC, and console platforms, with a focus on shifting the team from execution to strategic partnership.

Role type

Principal Game Programmer (Unreal Engine, AI)

Builds

Scalable production ecosystems, applied AI systems, and co-development pipelines for partner studios.

Domain

Video Game Development (Mobile, PC, Console)

Deliverable

production ML models | product features | infrastructure

Required skills

Unreal Engine 5, C++, C#, AI gameplay systems, 3D rendering, online/network scalability, cloud infrastructure, R&D leadership, multi-disciplinary team management

Preferred skills

LLM-based tools in production, strategic resource planning, architectural pattern definition

Technologies

Unreal Engine 5, C++, C#

Responsibilities

Monitor technical health of concurrent projects, define studio-wide coding standards and workflows, lead high-impact R&D initiatives in AI, provide hands-on technical guidance and mentoring, act as primary technical counterpart for partner studios, collaborate cross-functionally with Design/Art/Production

Seniority

Principal, strategy & mentorship

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