Division Principal Game Programmer (Unreal Engine, AI)
Core
Technical authority leading R&D and production ecosystems for co-development projects across mobile, PC, and console platforms, with a focus on shifting the team from execution to strategic partnership.
Role type
Principal Game Programmer (Unreal Engine, AI)
Builds
Scalable production ecosystems, applied AI systems, and co-development pipelines for partner studios.
Domain
Video Game Development (Mobile, PC, Console)
Deliverable
production ML models | product features | infrastructure
Required skills
Unreal Engine 5, C++, C#, AI gameplay systems, 3D rendering, online/network scalability, cloud infrastructure, R&D leadership, multi-disciplinary team management
Preferred skills
LLM-based tools in production, strategic resource planning, architectural pattern definition
Technologies
Unreal Engine 5, C++, C#
Responsibilities
Monitor technical health of concurrent projects, define studio-wide coding standards and workflows, lead high-impact R&D initiatives in AI, provide hands-on technical guidance and mentoring, act as primary technical counterpart for partner studios, collaborate cross-functionally with Design/Art/Production
Seniority
Principal, strategy & mentorship