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[Dungeons & Dragons PC-Console] Artiste de concept intermédiaire - Intermediate Concept Artist

Montreal, QC, ca💼 Full-time🗓 2026-09-11 → 2026-09-26

Core

Intermediate concept artist creating characters, creatures, environments, and key art for a PC/console Dungeons & Dragons action-RPG/survival game.

Role type

Intermediate Concept Artist

Builds

In-game art assets and promotional key art for a cross-platform game

Domain

Video Games / Action-RPG / Stylized Fantasy

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (in-game assets & key art)

Required skills

2D and 3D art techniques, concept design for environments/weapons/props, stylization, problem-solving, landscape/geography/architecture knowledge, modern software tools proficiency

Preferred skills

Ability to work without direct supervision, proactive mindset

Technologies

Modern software tools (specific names not listed)

Responsibilities

Create characters, creatures, and environments based on Art Director direction; Craft a unique and consistent style for the game world; Iterate on ideas through sketches and thumbnails; Create concepts for day-to-day production of in-game art assets; Create amazing key art aligning with game lore and creative direction; Deliver high-quality art in a timely manner with strong attention to detail

Seniority

Intermediate, hands-on IC

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