[Dungeons & Dragons PC-Console] Artiste de concept intermédiaire - Intermediate Concept Artist
Core
Intermediate concept artist creating characters, creatures, environments, and key art for a PC/console Dungeons & Dragons action-RPG/survival game.
Role type
Intermediate Concept Artist
Builds
In-game art assets and promotional key art for a cross-platform game
Domain
Video Games / Action-RPG / Stylized Fantasy
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (in-game assets & key art)
Required skills
2D and 3D art techniques, concept design for environments/weapons/props, stylization, problem-solving, landscape/geography/architecture knowledge, modern software tools proficiency
Preferred skills
Ability to work without direct supervision, proactive mindset
Technologies
Modern software tools (specific names not listed)
Responsibilities
Create characters, creatures, and environments based on Art Director direction; Craft a unique and consistent style for the game world; Iterate on ideas through sketches and thumbnails; Create concepts for day-to-day production of in-game art assets; Create amazing key art aligning with game lore and creative direction; Deliver high-quality art in a timely manner with strong attention to detail
Seniority
Intermediate, hands-on IC