Senior Animator - Gameplay | Animateur ou animatrice senior, Jouabilité
Core
Creating high-quality character animations for navigation, interactions, conversations, and gameplay systems in AAA games.
Role type
Senior Gameplay Animator
Builds
Gameplay character animations for navigation, interactions, and conversations
Domain
Video Games / AAA Entertainment
Deliverable
production ML models | product features
Required skills
3D character gameplay animation, human motion understanding, body mechanics, biped locomotion, animation principles, motion capture data integration, keyframe animation, game engine implementation, animation blend systems, animation-graph techniques, root-motion, motion matching
Preferred skills
Unreal Engine, occupation/traversal/conversation systems, first-person/third-person gameplay systems, 3C concepts, animal/creature animation, rigging, facial animation, multiplayer game development
Technologies
MotionBuilder, Maya, Unreal Engine
Responsibilities
Create animations for navigation, interactions, and conversations; export, implement, and test animations in the game engine; troubleshoot animation gameplay issues; mentor junior animators; collaborate with designers and programmers; ensure quality standards and deadlines are met
Seniority
Senior, hands-on IC