Division Principal Game Programmer (Unreal Engine, AI)
Core
Primary technical authority for the OTT portfolio, responsible for technical strategy, engine architecture, large-scale infrastructure, and live service operations across game development.
Role type
Principal Game Programmer (Unreal Engine, AI)
Builds
Scalable production ecosystem, C++ internal engines, Unreal Engine/Unity production pipelines, and AI-driven productivity tools.
Domain
Video game development, Engine architecture, AI integration
Deliverable
production ML models | infrastructure | product features
Required skills
Game engine architecture, C++ programming, Unreal Engine 5, Unity, AI/LLM production deployment, Python, C#, Cloud technology, Online/network scalability, 3D rendering, Technical documentation, R&D leadership
Preferred skills
AI coding assistants, Strategic project management, Cross-functional collaboration, Technical mentorship
Technologies
Unreal Engine 5, Unity, C++, C#, Python, Cloud technology, AI/LLM frameworks
Responsibilities
Shape long-term technical vision and architectural direction, Lead core R&D activities including AI integration, Mentor multi-disciplinary teams of programmers and architects, Establish and enforce studio-wide coding standards and workflows, Coordinate technical co-development with partner studios, Oversee transition of R&D outcomes into production pipelines
Seniority
Principal, strategic leadership & mentorship