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Division Principal Game Programmer (Unreal Engine, AI)

Ho Chi Minh City, Ho Chi Minh, vn💼 Full-time🗓 2026-08-18 → 2026-09-26

Core

Primary technical authority for the OTT portfolio, responsible for technical strategy, engine architecture, large-scale infrastructure, and live service operations across game development.

Role type

Principal Game Programmer (Unreal Engine, AI)

Builds

Scalable production ecosystem, C++ internal engines, Unreal Engine/Unity production pipelines, and AI-driven productivity tools.

Domain

Video game development, Engine architecture, AI integration

Deliverable

production ML models | infrastructure | product features

Required skills

Game engine architecture, C++ programming, Unreal Engine 5, Unity, AI/LLM production deployment, Python, C#, Cloud technology, Online/network scalability, 3D rendering, Technical documentation, R&D leadership

Preferred skills

AI coding assistants, Strategic project management, Cross-functional collaboration, Technical mentorship

Technologies

Unreal Engine 5, Unity, C++, C#, Python, Cloud technology, AI/LLM frameworks

Responsibilities

Shape long-term technical vision and architectural direction, Lead core R&D activities including AI integration, Mentor multi-disciplinary teams of programmers and architects, Establish and enforce studio-wide coding standards and workflows, Coordinate technical co-development with partner studios, Oversee transition of R&D outcomes into production pipelines

Seniority

Principal, strategic leadership & mentorship

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