Concepteur·trice technique de jeu - Rainbow Six Mobile
Core
Design and implement AI bot behavior systems and technical gameplay elements to create engaging and balanced experiences in Rainbow Six Mobile.
Role type
Technical Game Designer (AI & Gameplay Systems)
Builds
AI bot behaviors, operator mechanics, solo missions, and tutorial systems for Rainbow Six Mobile
Domain
Mobile tactical shooter games
Deliverable
production ML models | product features
Required skills
Game design, system design, AI behavior design, gameplay balancing, debugging, technical documentation, prototyping
Preferred skills
Experience with game engines (Unity, Unreal Engine), multiplayer game experience, live service game experience
Technologies
Unity, Unreal Engine
Responsibilities
Produce and maintain design documentation for bot behaviors and gameplay systems; Support implementation of new operators and mechanics; Collaborate with programmers to validate features and balance values; Use debugging tools to validate bot movement and AI alignment; Participate in gameplay balancing and tuning; Test and validate new features before deployment; Prototype features and assist with technical implementation; Create operator tutorials and solo missions; Communicate technical concepts to multidisciplinary teams
Seniority
Mid-level, hands-on IC