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Level Artist

Wrocław, Województwo dolnośląskie, pl💼 Full-time🗓 2026-08-05 → 2026-09-26

Core

Creating in-game environments, terrain, buildings, and lighting to support gameplay and storytelling.

Role type

Mid-level IC Level Artist

Builds

Game levels and cutscenes for open-world action titles

Domain

Video game development (AAA)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Level design, lighting, geometry creation, optimization, collaboration with level designers and artists, proprietary editor usage, 2D/3D graphics suite familiarity

Preferred skills

Concept art, real-world and game reference analysis, verbal idea expression, sketching

Technologies

Proprietary editor, Adobe Photoshop, 3DS Max, Blender

Responsibilities

Participating in location/level idea creation, setting rough geometry, finishing locations with meshes and decals, lighting locations and cutscenes, optimizing locations, collaborating with cross-functional teams

Seniority

Mid-level, hands-on IC

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