[Dungeons & Dragons PC-Console] Chef d'équipe concepteur de quêtes - Lead quest designer
Core
Lead quest designer for an open-world action-RPG/survival life-simulation game, ensuring quest vision quality and integration to support exploration, progression, and survival-crafting systems.
Role type
Senior IC lead quest designer
Builds
Open-world game content with quests, levels, and survival mechanics
Domain
Video games (Action-RPG, Survival, Life Simulation)
Required skills
Quest design, Level design, Team leadership, Agile methodology, Open-world game design, Survival-crafting game knowledge, Dungeons & Dragons lore knowledge
Preferred skills
Published console/PC title experience, Management experience, Bilingualism (English/French)
Technologies
Office, Adobe, Atlassian
Responsibilities
Define and promote quest design best practices and standards, Mentor production team members on level design, Collaborate with production team and directors, Maintain communication across departments
Seniority
Senior, hands-on IC with leadership responsibilities