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Real-Time Graphic Artist

Miami, Florida, us💼 Full-time🗓 2026-07-17 → 2026-07-31

Core

Design, animate, and implement real-time graphics for live television broadcasts and digital platforms using Unreal Engine and Zero Density.

Role type

Real-time graphic artist (live broadcast)

Builds

On-screen graphics packages for linear and digital TV platforms

Domain

Television production / Real-time graphics

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Unreal Engine, Zero Density, Adobe Photoshop, Adobe Illustrator, Adobe After Effects, Cinema 4D, Blender, live broadcast environment, breaking news adaptation

Preferred skills

Flowics, tight deadline management

Responsibilities

Provide concept design, animation, implementation, and support of Unreal Engine and Zero Density projects; maintain and update existing on-screen graphics packages; support linear and digital platforms as needed

Seniority

Mid-level, hands-on IC

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