Sound Designer Intern
Core
Supporting the Audio Team in creating, editing, and implementing high-quality audio assets for games.
Role type
Sound Design Intern
Builds
Audio assets for games
Domain
Video game development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Digital audio editing, sound design principles, file management, game engine basics, audio middleware familiarity
Preferred skills
Portfolio or demo reel, scripting knowledge
Technologies
Reaper, Pro Tools, Audition, Audacity, Unity, Unreal Engine, FMOD, Wwise
Responsibilities
Create, edit, and process sound effects and audio assets; Support implementation and integration of audio assets into game engines; Organize, manage, and maintain audio asset libraries; Participate in audio testing, quality assurance, and bug verification; Collaborate with game designers, artists, programmers, and composers; Assist with recording, editing, and preparing audio content.
Seniority
Intern