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Senior Rigger [Rainbow Six]

Newcastle upon Tyne, England, gb💼 Full-time🗓 2026-06-18 → 2026-09-26

Core

Designing and building rigging systems for high-quality character assets in AAA games, focusing on skinning, physics, and modelling to support realistic character movement and interaction.

Role type

Senior IC character rigger

Builds

Rigged character assets for gameplay

Domain

Video game development (AAA)

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Character rigging, deformation, scene structures, 3D modelling, 3DS Max or Maya, mentoring artists and animators, full development life-cycle experience

Preferred skills

None stated

Technologies

3DS Max, Maya

Responsibilities

Design and build rigging systems for character assets, ensure cohesive visual style across features, translate mock-ups into high-quality integrated visualisations, conduct in-depth research, participate in peer reviews, mentor Artists and Animators

Seniority

Senior, hands-on IC

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