User Interface Artist
Core
Design and integrate in-game user interfaces, translating gameplay concepts into functional, visually consistent UI elements for Ubisoft games.
Role type
User Interface Artist (UI Artist)
Builds
In-game menus, HUDs, icons, buttons, animations, and mockups integrated into proprietary game engines.
Domain
Video game development / User Interface Design
Deliverable
product features
Required skills
Visual design tools (Photoshop, Illustrator, After Effects, Figma, Miro), ergonomics, information architecture, UI design principles, asset integration, workflow documentation
Preferred skills
Cross-functional collaboration, UX design knowledge, visual communication
Technologies
Photoshop, Illustrator, After Effects, Figma, Miro, proprietary game engines
Responsibilities
Collaborate with art direction and UX teams to follow visual identity; design interface elements including menus, HUDs, and icons; integrate assets into game tools and engines; refine interfaces based on feedback; document workflows and share best practices.
Seniority
Individual Contributor