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Artiste d’interface utilisateur·trice

Saguenay, QC, ca💼 Full-time🗓 2026-06-15 → 2026-09-25

Core

Design and integrate game UI elements, transforming gameplay concepts into clear, functional, and consistent visual interfaces within proprietary game engines.

Role type

UI Artist (Game Development)

Builds

In-game menus, animations, HUDs, icons, buttons, and visual representations of user journeys.

Domain

Video Game Industry / UI Design

Deliverable

product features

Required skills

Visual design tools (Photoshop, Illustrator, After Effects, Figma, Miro), UX/UI principles, Information Architecture, Creative problem solving, Technical constraints management, UI optimization, Process documentation

Preferred skills

UX design fundamentals, Multidisciplinary collaboration, Visual communication, Receptiveness to feedback

Technologies

Photoshop, Illustrator, After Effects, Figma, Miro, Proprietary Game Engines

Responsibilities

Collaborate with art and UX teams to maintain project visual identity; Translate gameplay concepts into functional UI; Design and integrate visual elements into game engines; Optimize interfaces based on team feedback; Document design processes and share best practices.

Seniority

Mid-level IC

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