Senior Gameplay Designer
Core
Designing and implementing gameplay systems, mechanics, and features for a new AAA RPG IP (Project Hadar) using Unreal Engine 5.
Role type
Senior Gameplay Designer
Builds
Gameplay systems, combat mechanics, and core features for a new game IP
Domain
AAA Game Development / RPG
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Unreal Engine 5 prototyping and scripting, gameplay system design, feature ownership, full AAA development lifecycle experience, documentation, cross-disciplinary collaboration
Preferred skills
Agile methodologies, creative exploration, bold decision-making, industry trend awareness
Technologies
Unreal Engine 5
Responsibilities
Propose and document innovative design for systems and features, iterate on existing systems, prototype and script features, ensure gameplay functionality and combat systems are implemented to high quality, take ownership of specific game features
Seniority
Senior, hands-on IC