Animation Director [Rainbow Six]
Core
Define and execute the animation artistic vision for gameplay and cinematics in a AAA game project, ensuring visual credibility and alignment with the overall game vision.
Role type
Senior Animation Director (Game & Cinematics)
Builds
Gameplay animations and high-end cinematics for a AAA title
Domain
Video Games / Animation / Motion Capture
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (animations/cinematics)
Required skills
Animation direction, visual concept development, team supervision, motion capture direction, scope planning, artistic judgment
Preferred skills
Movie or CG field directing experience, game engine experience
Technologies
Game engines, mocap systems
Responsibilities
Set animation artistic vision based on creative direction; communicate expectations to the team via visual references; supervise team work to ensure quality and alignment; collaborate with Lead Animator on scope and planning; direct actors during mocap sessions; provide support to other project needs
Seniority
Senior, hands-on IC with leadership responsibilities