3D Artist, Staff Consultant
Core
Create high-quality 3D assets, lighting, shading, and final renders using Cinema 4D and Redshift; utilize Houdini for procedural modeling, simulations, FX, and complex scene development.
Role type
Staff 3D Artist / VFX Consultant
Builds
Premium visual work for commercial, branded, and narrative projects
Domain
Media/Entertainment, VFX, 3D Graphics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production ML models (Incorrect mapping in thought, correcting to actual deliverable: 3D assets, renders, VFX elements)
Required skills
Cinema 4D, Redshift, Houdini, procedural modeling, simulations (particles, fluids, destruction), node-based workflows, 3D/VFX pipelines, asset management
Preferred skills
Unreal Engine, After Effects, Nuke, Fusion, ACES, scripting, motion design
Technologies
Cinema 4D, Redshift, Houdini, Unreal Engine, After Effects, Nuke, Fusion
Responsibilities
Create high-quality 3D assets, lighting, shading, and final renders; Utilize Houdini for procedural modeling, simulations, FX, and complex scene development; Build and maintain scalable, efficient Houdini-to-Cinema 4D/Redshift workflows; Execute strong look development aligned with creative direction and brand standards; Integrate 3D and VFX elements into live-action and editorial pipelines; Optimize scenes for render performance, stability, and visual quality
Seniority
Staff, hands-on IC