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3D Artist, Staff Consultant

💼 Full-time🗓 2026-01-14 → 2026-07-31

Core

Create high-quality 3D assets, lighting, shading, and final renders using Cinema 4D and Redshift; utilize Houdini for procedural modeling, simulations, FX, and complex scene development.

Role type

Staff 3D Artist / VFX Consultant

Builds

Premium visual work for commercial, branded, and narrative projects

Domain

Media/Entertainment, VFX, 3D Graphics

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> production ML models (Incorrect mapping in thought, correcting to actual deliverable: 3D assets, renders, VFX elements)

Required skills

Cinema 4D, Redshift, Houdini, procedural modeling, simulations (particles, fluids, destruction), node-based workflows, 3D/VFX pipelines, asset management

Preferred skills

Unreal Engine, After Effects, Nuke, Fusion, ACES, scripting, motion design

Technologies

Cinema 4D, Redshift, Houdini, Unreal Engine, After Effects, Nuke, Fusion

Responsibilities

Create high-quality 3D assets, lighting, shading, and final renders; Utilize Houdini for procedural modeling, simulations, FX, and complex scene development; Build and maintain scalable, efficient Houdini-to-Cinema 4D/Redshift workflows; Execute strong look development aligned with creative direction and brand standards; Integrate 3D and VFX elements into live-action and editorial pipelines; Optimize scenes for render performance, stability, and visual quality

Seniority

Staff, hands-on IC

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