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3D Creature Artist

Winston-Salem, NC, us🌐 Remote💼 Full-time🗓 2024-06-27 → 2026-09-26

Core

Creating realistic 3D creatures with fantastical details, including mesh sculpting, texturing, and fur/hair card work for an indie open-world RPG.

Role type

3D Creature Artist (Volunteer)

Builds

3D creature assets for The Lays of Althas: Sundered Order

Domain

Indie game development / Fantasy RPG

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work

Required skills

Mesh sculpting, Texturing, Fur/Hair Card experience, Physically-based Rendering (PBR), Low-poly/game-ready asset creation, Full texturing (Diffuse, Normal, Displacement), Concept art interpretation

Preferred skills

Rigging and Skinning experience, Teaching junior members

Technologies

Unreal Engine 4, 3DS Max, Maya, Blender, Adobe Photoshop, GIMP, Substance Painter, Marmoset, 3D Coat

Responsibilities

Creating realistic creature meshes and textures, Creating Fur sculpts using Hair Card and Alpha Planes, Working effectively from pre-defined concept art and designs, Providing constructive criticism and feedback

Seniority

Junior to Mid-level, hands-on IC

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