Tools Programmer Intern (Graphics)
Core
Develop user-facing tools within the Unreal Editor to evolve artist workflows and support agentic/interactive paradigms.
Role type
Tools Programmer Intern (Graphics)
Builds
Artist productivity tools for the Unreal Engine
Domain
Real-time game engine development / Graphics tools
Required skills
C++, graphics tools development (geometry, texture processing, terrain authoring, procedural generation), agentic coding tools, bug resolution, feature implementation
Preferred skills
Unreal Engine experience
Technologies
Unreal Engine, C++