CareerPlan

Tools Programmer Intern (Graphics)

CaryInternship2026-10-23 → 2026-11-10

Core

Develop user-facing tools within the Unreal Editor to evolve artist workflows and support agentic/interactive paradigms.

Role type

Tools Programmer Intern (Graphics)

Builds

Artist productivity tools for the Unreal Engine

Domain

Real-time game engine development / Graphics tools

Required skills

C++, graphics tools development (geometry, texture processing, terrain authoring, procedural generation), agentic coding tools, bug resolution, feature implementation

Preferred skills

Unreal Engine experience

Technologies

Unreal Engine, C++