Tools Programmer Intern
Core
Develop engine features and tools that configure how game content is packaged, distributed, and streamed to players across every platform.
Role type
Intern, Tools/Generalist Programmer
Builds
Unreal Engine toolchain and content packaging/distribution systems
Domain
Game Engine Development / Real-time Entertainment
Deliverable
production ML models | product features | infrastructure
Required skills
C++, object-oriented programming, algorithms, data structures, debugging, Windows development
Preferred skills
Unreal Engine experience
Technologies
Unreal Engine, C++, Windows
Responsibilities
Write clean, efficient, and well-documented C++ code for tool-related systems; Resolve bugs and workflow issues for internal teams; Gain hands-on experience working with Unreal Engine's editor and toolchain
Seniority
Intern
Sourced via greenhouse · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.