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Tools Programmer Intern

Cary💼 Internship🗓 2026-09-18 → 2026-09-26

Core

Develop engine features and tools that configure how game content is packaged, distributed, and streamed to players across every platform.

Role type

Intern, Tools/Generalist Programmer

Builds

Unreal Engine toolchain and content packaging/distribution systems

Domain

Game Engine Development / Real-time Entertainment

Deliverable

production ML models | product features | infrastructure

Required skills

C++, object-oriented programming, algorithms, data structures, debugging, Windows development

Preferred skills

Unreal Engine experience

Technologies

Unreal Engine, C++, Windows

Responsibilities

Write clean, efficient, and well-documented C++ code for tool-related systems; Resolve bugs and workflow issues for internal teams; Gain hands-on experience working with Unreal Engine's editor and toolchain

Seniority

Intern

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