Senior Graphics Programmer
Core
Senior build engineer responsible for cross-platform build pipelines, engine porting, and stability for AAA gaming titles.
Role type
Senior IC build engineer (gaming)
Builds
Shippable game products across PlayStation, Xbox, Nintendo, Android, and iOS platforms
Domain
Video game development / AAA gaming
Required skills
C++ (performance-critical/system level), build systems, packaging pipelines, debugging (memory/crashes), C# (tools), Visual Studio, Perforce, shell/batch scripting
Preferred skills
Console platform SDKs, mobile app hardening, internal tool development, Python scripting, graphics/rendering concepts
Technologies
Jenkins, MSBuild, Gradle, NDK, WinForms, Perforce, Visual Studio
Responsibilities
Develop and optimize cross-platform build and data-packaging pipelines; Port engine to new platforms and drive SDK upgrades; Resolve crashes, memory issues, and stability problems across hardware; Build and release mobile products; Own and evolve internal tools for data packaging and profiling; Plan and lead modernization of build systems and infrastructure; Manage branch integration and build flows.
Seniority
Senior, hands-on IC