Effects Tool Engineer
Core
Build intuitive, real-time effect editing tools (shaders, transitions, animation templates) for end users to create visual effects.
Role type
Frontend engineer specializing in visual editors and real-time rendering
Builds
Real-time effect editing platform for video creation
Domain
Creative software / Multimedia editing / Real-time graphics
Deliverable
product features
Required skills
JavaScript, TypeScript, large-scale frontend application development, visual editor development, performance profiling, rendering optimization, 3D engine editor development
Preferred skills
Three.js, Babylon.js, Unity, Unreal Engine
Responsibilities
Build effect modules (shaders, transitions, animation templates), partner with designers to iterate on interaction patterns, ensure performance and compatibility across web/mobile/desktop, maintain scalable architecture
Seniority
Mid-level, hands-on IC